At Gilbert Scott the computing curriculum lays foundation skills, knowledge and aspirations to become software developers, computer analysists, web developers and IT project managers. Computing is taught to equip our children to engage fully in a world where school and home life are continually being transformed by technology. Children will be confident, creative and independent learners when using a range of technology safely. Children will have every opportunity available to allow them to achieve this through both discrete teaching of skills and a cross curricular approach.
We recognise that technology is evolving at a fast pace and intend for our curriculum to equip children with the skills to use technology both today and in the future. We understand that, by keeping up to date with new technologies, we can support our children in developing confidence and safe practices when using technology and give them the tools to manipulate technology to support their learning for life. Our computing programme will teach children to safely use computational thinking skills, digital literacy knowledge and creativity to understand and change the world. We promote the safe use of the internet at the core of our Computing curriculum coverage. Our approach to e-safety helps ensure that we are able to teach children about staying safe when using internet technologies. It also helps make sure pupils themselves know how to behave responsibly online.
Children to understand and use computing vocabulary appropriate for their age group.
Children to become digitally literate by being able to use, and express themselves and develop ideas through information and communication technology.
Knowledge / Understanding
Understand how networks can be used to retrieve and share information, and how they come with associated risks.
Understand how data is stored, organised and used to represent real-world artefacts and scenarios
Understand the activities involved in planning, creating and evaluating computing artefacts.
Understand what a computer is, and how its constituent parts function together as a whole.
Understand how individuals, systems and society as a whole interact with computer systems.
Select and create a range of media including text, images, sounds and video.
Be able to comprehend, design, create and evaluate algorithms.
Be able to analyse problems in computational terms.
Create and evaluate software to allow computers to solve problems.
Use software tools to support computing work
Understand how to use technology safely, respectfully and responsibly.
Understand risks when using technology and how to protect individuals and systems.
Children will have the opportunity to take part in after school computer clubs.